sound design audio sfx foley mixing field recording dialogue

ABOUT

Hello I’m Daniel, Senior Audio Designer at Ubisoft Germany hailing originally from Melbourne Australia. On a daily basis I work on all things game audio, from recording in field to design, creating implementation systems in middleware and game engines to profiling and troubleshooting for efficiency. I can honestly say that I love every minute of my work and collaborating with talented with people in this exciting games industry.

My audio work has taken me all around the world working for companies including Ubisoft, Torus Games, Wicked Witch Games, Ford Motor Company, Appster, Fox Sports. I love working in a  team and meeting passionate people across the globe. I have a broad range of experience from working for companies including Sony, Disney, Nickelodeon and Cartoon Network for franchises including Hotel Transylvania 3, Paw Patrol, Beast Quest, AFL and Ben10 to original IPS, VR experiences and TVC’s for Ford and Pringles. I feel this broad experience has given me the opportunity to research and broaden my design repertoire with new styles and technology allowing me to become a full rounded sound designer. I love learning and growing as a designer.

I look forward to chatting to you all about your project, or just geeking out about audio and games in general.

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CURRENT EMPLOYMENT POSITIONS HELD
Ubisoft – Senior Audio Designer

NZ

SKILLS

Sound Design: custom IPs or following franchise aesthetic
Implementation: Wwise, Fmod, Unity, Unreal, Snowdrop
Dialogue: Talent direction, characters, localisation
Recording: Field, SFX, Music, Dialogue
Composition: Jingles, Orchestration
Platform Optimisation: PS4, Xbox1, PC, Switch, iOS, 3DS
Basic Code: C#, visual coding including Max/MSP
Team Management
Project Management
Restoration: Izotope RX
Foley: Recording, design
Atmospheres: Recording, design

SOFTWARE

IMPLEMENTATION
Wwise, Fmod, Unity, Unreal, Snowdrop
DAW
Nuendo, ProTools, Reaper, Logic, Ableton Live
PROJECT
Perforce, Jira
DSP
Reaktor, Max/MSP, Izotope RX
Sampler
Halion 4, Kontakt 5
SOFTSYNTH
Massive, Serum, Absynth
VST
Fabfilter, Waves, Altiverb 7, Sound Toys, Izotope RX

HARDWARE

MONITORS
Focal Twin 6, Auratone 5c, Avantone, TDL
MIC PRE
Api 512c, Millenia HV-35, Avedis MA5, La Chapell 583e, Great River MP-500nv
COMP/FX
Buzz Essence, IGS ONE LA, Neve 542 Tape, DBX Sub Harmonic
FIELD RECORDING
Sound Devices 744T, Fostex FR-2. Sony PCM m10
MICROPHONES
AKG 414 EB, Sennheiser MKH60, Senheiser MKH30 MS