sound design audio sfx foley mixing field recording dialogue

ABOUT

Hi, I’m Dan and I’m currently running the audio department at Torus Games developing games for Nickelodeon, Sony, Cartoon Network etc. I have the challenging task of being accountable for all audio functions at Torus. I juggle everything from multiple team communications, styles and direction, creating SFX, dialogue and music, and then implementing into game engines or Middleware. This is for all projects and platforms, working on up to ten at any one time to achieve super tight deadlines. I relish the challenge and thrive off a positive team culture.

My audio work has taken me all around the world freelancing and working in-house for many companies including PRISM Team, Ford Motor Company, Appster, Insight Meditation, Lost Art Films and Fox Sports. My broad experience has seen me win various awards and work on everything from feature films including Chocolate Strawberry Vanilla, to TVCs’ for Ford and Pringles, to VR and interactive audio including LandSliders and Zombie Riot VR games. My experience in both the production stages and post production stages of film and games has given me great experience and a unique approach bringing audio creation to it’s full potential.

I look forward to chatting to you all about your project, or just geeking out about audio and games in general.

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CURRENT EMPLOYMENT POSITIONS HELD
Torus Games – Head of Audio

NZ

SKILLS

Sound Design: custom or following franchise aesthetic
Implementation: Wwise, Fmod, Unity, Unreal
Dialogue: Talent direction, characters, localisation
Recording: Field, SFX, Music, Dialogue
Composition: Jingles, Orchestration
Platform Optimisation: PS4, Xbox1, PC, Switch, iOS, 3DS
Basic Code: C#
Team Management
Project Management
Restoration: Izotope RX
Foley: Recording, design
Atmospheres: Recording, design

SOFTWARE

IMPLEMENTATION
Wwise, Fmod, Unity, Unreal
DAW
Cubase, ProTools, Reaper, Logic
PROJECT
Perforce, Jira
DSP
Reaktor, Izotope RX
Sampler
Halion 4, Kontakt 5
SOFTSYNTH
Massive, Serum, Absynth
VST
Fabfilter, Waves, Altiverb 7, Sound Toys, Izotope Ozone, Izotope Trash

HARDWARE

MONITORS
Focal Twin 6, Auratone 5c, Avantone, TDL
MIC PRE
Api 512c, Millenia HV-35, Avedis MA5, La Chapell 583e, Great River MP-500nv
COMP/FX
Buzz Essence, IGS ONE LA, Neve 542 Tape, DBX Sub Harmonic
FIELD RECORDING
Sound Devices 744T, Fostex FR-2. Sony PCM m10
MICROPHONES
AKG 414 EB, Sennheiser MKH60, Senheiser MKH30 MS